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Post by GeneralA on Mar 23, 2014 19:53:23 GMT 2
But DBZ is mostly about air fights! You can't leave that out!, can you? Plus, DBZ doesn't seem to require new sprites for mid air, cuz even when they're flying, they are actually just standing on the air; That is, even the 3-hit combo sprites can be made to be reusable for mid-air too (although I recommend some kind of kicks like that of YinYin's template). It won't increase your work a lot anyways, and that has been proven when YinYin used the only mere Template sprites to do all the work. The kind of sprites you're doing are way too big I got to say; Even if you make them that big, I don't think resizing those down to LF2's size would then make a difference when compared to the existing small-sized sprites. Another reason for why I like YinYin's, is that it is a new epic approach that I have never seen in any LF2 mod before; New gameplay experience is a big plus IMO. I think you guys should leave that for when a character sheet is ready. Then, YinYin can try doing something with both, the style of the video and the style you're planning for, and then you can agree on which plays the best and follow with it. @prince Freeza: Calm down dude. From what you've complained, I can say that Harlequin is a perfectionist which is a good thing . I am pretty sure he is going to show something in the coming few days XD! WaItInG...KeEp ThIs Up GeNtLe MeN!
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