Post by prince_freeza on Feb 11, 2014 22:56:37 GMT 2
ABOUT THE TOURNAMENT:
2014 spriting tournament
what better way is there to kick of the new year than a spriting tournament, so ladies and gentlemen step right up and LETS GET READY TO RUMBLLLLLLLLLLLL.
==========================================
Tournament conditions:
- there will be 12 random participants.
- there will be 3 rounds,
*round 1 is open to all those who wish to participate.
*round 2 is open to those who have participated AND won round 1.
*round 3 is open to those who have participated AND won round 2.
- each round will have a specific theme which me or yinyin will choose.
- your sprite entry must be related to the theme.
- recolored sprites and copy paste sprites will not be accepted.
- standard-size (such as 79x79 or 99x99, nothing over 158x158)
- animations are allowed!
- the sprite can be any "regular" pose (stance, punch, kick, etc.). AND YOU CAN DO special moves that feature overlaying effects (like Davis's Dragon Punch, Julian's explosion, Firen's Burn Run, etc).
==========================================
round#1 table:
the table has been set, the participants were randomized on www.randomresult.com/ to check the details about this draw enter this ticket number on the site: 5540SKMN4
round#2 table and theme descriptions:
current - round#2 table:
DEADLINE FOR ROUND #2 IS: MARCH 22ND 2014 START SPRITING GENTLEMEN!!!
THE JUDGES FOR THIS TOURNAMENT WILL BE:
*1st judge: lauli
*2nd judge: TrickityHouses
*3rd judge: eddie
description for the current themes:
outperform opponents previous entry: You can try to touch up your opponents sprite and improve it or revamp it entirely. The judges will have to consider all four sprites: who did better on improving/outperforming the opponents previous entry.
battle scene: sprite a battle scene with at least 2 characters (Not necessarily animated, of course)
animal shaped robots: sprite a robot in the shape on an animal, google is your best friend here.
entries for round#1:
*mythological creatures:
onikage (WIN) VS mono
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*female elementals:
sonicboom VS YinYin (WIN)
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*super heroes:
siegvar (WIN) VS prince_freeza
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*cosplay:
arcane (WIN) VS hero destroyer
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*lf2 legacy:
marko VS lutichris (WIN)
--------------
*non-humanoids:
the hari (WIN) VS gad
voting casts for round#1:
*Trickityhouses votes for: Mono
1st entry and a very hard fight. both of these are awesome but I'm going with the Pegasus. Its just so clean and elegant. Only thing I can knock it for is the wing size. it should be bigger! Onikage's sprite is pretty awesome too and the colors and details are really strong. I like the cloth details but the body and muscles are kind of saggy looking. Close one though.
*Lauli votes for: Onikage
Close call, both portrayed the shapes very well with shading. Sometimes a little less highlights could've done better (chest and knees on the minotaur, wings on the pegasus). Both captured the "essence" of the creatures well (minotaur looks really brute and buff, pegasus looks a little more delicate and sophisticated). So far they are equal quality-wise, I'm deciding for onikage, because he used colors, while mono stayed mono (haha, pun).
*Eddie votes for: Onikage
2 out of 3 votes go to Onikage which means he advances to round#2
===============================
Match#2: female elementals.
*Trickityhouses votes for: YinYin
The colors and the pose is really nice. It is also something different which is always nice to see. the animation also helps but the eyes and head kinda look strange. sonicboom's theme is a little hard to follow with the colors not really helping the design. I do really like the wings though I just wish they were a different color.
*Lauli votes for: YinYin
Interesting "elementals", because I wouldn't really call light and dark an element. Vote goes to YinYin, because he pronounced the shape (torso or head, for example) of the female better with his way of shading. Also yellow-purple contrast and light-dark contrast makes a nice choice of colors; animation could've been a little more fluid though
2 out of 3 votes go to YinYin which means he advances to round#2
===============================
Match#3: super heroes.
*Trickityhouses votes for: Siegvar
two rouges! these are both really good but I have to go towards siegvar's. the colors are very consistent and the hair is really nice. although i do like the darker brown's in PF's version. It has to be the pose that really wins it here. The legs are arms look very dynamic is powerful. Just like a super hero! good job both of you.
*Lauli votes for: Siegvar
Really close call (again), definitely cool to see the same superhero sprited by different people. Overall the shading on both is really good, really accents the shapes of the body. Prince_Freeza has a nice saturated palette, while Siegvar used a little less saturated colors. Both have about the same stance, however Siegvar's sprite looks a little more aggressive (hair and overall pose), while Prince_Freeza made the pose a little more defensive. I think Siegvar was a little more consistent (rather harsh shading; Prince_Freeza used more soft shading on the body, while it was hard at the face) with the shading, that's why the vote goes to him.
Very difficult to decide.
2 out of 3 votes go to Siegvar which means he advances to round#2
===============================
Match#4: cosplay.
*Trickityhouses votes for: Arecane
I really like the pose in this and the colors are strong . I kinda wish it was a different outfit as there is so much more potential. Hero destroyer's vegeta cosplay is ok but the muscles and the hair look chunky and flat. Kinda wish you went in a different direction instead of just going DBZ as this too had potential.
*Lauli votes for: Arecane
Both were very creative of coming up with a cosplay. Liked the idea of Deep cosplaying as Vegeta, because they both have somewhat the same hair. At the same time I liked the idea of Jan sort of staying in "her world" and dressing up as Bandit. I liked Arcane's sprite better though. The shading is cleaner and the shapes are more pronounced and obvious, whereas hero destroyer could still work a little on the way how and where he puts the light and the dark parts (you don't really know what's going on at the arms, and there is some odd line of shadow at the upside of his boots).
2 out of 3 votes go to Arcane which means he advances to round#2
===============================
Match#5: LF2 legacy.
*Trickityhouses votes for: Lutichris
I really like how close and sharp this sprite turned out. the pose is a bit simple but the definition and shading is very strong. marko's posing is nice but it looks a bit wobbly. his clothing design is also a bit off.
*Lauli votes for: Lutichris
Well, another close call again. Both were creative again with portraying their way of "lf2 legacy". Firzen got a superhero-makeover (I really like the F on his chest) and Julian got darker, he's even wearing John's necklace. Both sprites have very sharp shadows, they look almost pixelated, not in a bad way though. Form and shape is looking good on both. I'm voting for Lutichris, because he used a little more exciting colors (subtle yellow-purple contrast as well as a dark-light contrast).
2 out of 3 votes go to Lutichris which means he advances to round#2
===============================
Match#6: non-humanoid.
*Trickityhouses votes for: Thehari
close one here both are very good but I like the little details and the color in the hari's. I almost wish there was more arms and that it was a little cleaner. Gad's animation is very nice and the detail on the head/eye is great but the rest is a bit unbalanced looking.
*Lauli votes for: Gad
Would you look at that, another close call! Oh my, this tournament is full of them. It was a little different to compare the two now though, because Gad's creature is a physical being and The Hari's sprite is a somewhat abstract energy entity. Gad's sprite has clear and sharp shading and portrayal of form and shape; but it's a little difficult to talk about form and shape looking at The Hari's sprite, because it's not something tangible (?). Still, the way the skull and the hands around it are looking really dynamic and abstract, without being all too messy. So in the end it comes down to the animation, that's why my vote goes to Gad.
*Eddie votes for: Thehari
2 out of 3 votes go to Lutichris which means he advances to round#2
===============================
entries for round#2:
Onikage >> VS >> YinYin
outperform opponents previous entry: You can try to touch up your opponents sprite and improve it or revamp it entirely. The judges will have to consider all four sprites: who did better on improving/outperforming the opponents previous entry.
-------------------------
Siegvar VS Arcane
battle scene: sprite a battle scene with at least 2 characters (Not necessarily animated, of course)
-------------------------
Lutichris VS Thehari
animal shaped robots: sprite a robot in the shape on an animal, google is your best friend here.
-------------------------
JUDGES HAVE TILL MARCH 30TH TO FINISH VOTING, GOOD LUCK EVERYONE!!
voting casts for round#2:
Match#1: outperform opponents previous entry.
*Trickityhouses votes for: YinYin
Hmm these sprite are sadly not as good as I hoped they would be. I like onkinage's version of the eyes but so much more could have been done. Why not add something like armor or more dark fire while keeping that interesting pose. The sprite work is a tad muddy around the face area too. Yinyin's is nice but I still feel like the original is more badass. The animation is neat but its a simple breathing animation so it doesn't do much for me. The sprite does look really clean and sharp and can easily fit into a little fighter game so i like that about it. The face is also pretty good and so are the muscles. I do wish he kept the cape and maybe added a different giant weapon and more interesting pose though.
*Lauli votes for: YinYin
Interesting theme; I would say YinYin wins this one. Both obviously have no problems with protraying shapes and forms, nor with lights and colors. Also, the "essence" of both sprites is captured well (intangible shadow element; as well as the beastly nature of the minotaur). So in that way the sprites are equal, quality wise.
What I somewhat dislike about both sprites is that they both have a little too much messy pixels (eyes of the shadow elemental and around the horns and arms of the minotaur).
What makes YinYin stand out, is that he added an animation to the sprite. I feel like Onikage could've done that too.
*Eddie votes for: YinYin
3 out of 3 votes go to YinYin which means he advances to round#3
===============================
Match#2: battle scene.
*Trickityhouses votes for: Siegvar
This is a close one. I really like both sets of sprites and both are very different.
I really like arcane's creativity here. I think its brave to do such a large sprite and seems quite difficult. The monster looks really great And I like the design on the human character. I just wish the character was also had a more interesting pose. One thing about the two is that they don't seem to carry a consistent style between the two. the monster's sprite is so but but the actual pixels look more like a painted surface versus the sharp clean look on the character. Siegvar's sprites are so clean and such top notch stuff. They are interacting with each other very well and look like they are in a battle. The only thing I can knock it for is reusing an older character that i've seen before. would loved to have seen an original guy.
*Lauli votes for: Siegvar
Again, nice control over shape, form, light and color for both sprites. Siegvars clean and crisp shading is always good and Arcane did a really good job of adding a gritty and rough textured feeling to the creature, which I think is a little rare in most of the sprites.
Siegvar however stands out because of his composition. The energy trails resemble somewhat a Yin Yang symbol, which corresponds well with the whole fire vs. ice thing (even the faces, the pose of the figures and many other details are also hints towards the theme).
*Eddie votes for: Siegvar
3 out of 3 votes go to Siegvar which means he advances to round#3
===============================
Match#3: animal shaped robots.
*Trickityhouses votes for: Lutichris
Robot bird battle! I like both very much. They are so different from the other 2 battles. This one is hard to decide as they are both very similar. However I have to go with Lutichris' owl. Since they are so similar is design and concept Lutichris' clean design and sharp look of the sprite wins for me. The face of the owl is pretty strong aswell. I do wish it was spreating his wings though. I also noticed the "empty" pixels in th Thehari's bird which I gotta deduct points for. other then that they are booth really interesting.
*Lauli votes for: Thehari
I like how both (accidentally?) made a bird with a somewhat messy construction (cogwheels showing, nuts and bolts all over the place, etc.). If I were to sprite an animal shaped robot, I'd more think of high-end Sci-Fi with clean metal and electronics and whatnot. Ian made an interesting choice of colors, while TheHari stayed a little more real.
If someone's interested; Lutichris showed me what he intended for his animation. He wanted the owl to do a 360° spin with its head. Here's the sketch he sent me: i57.tinypic.com/2ynnr08.gif
What really sets TheHari's sprite apart from Lutichris however, is that I think Lutichris went a little too far with the "pixelation", while TheHari stayed a little smoother.
*Eddie votes for: Thehari
2 out of 3 votes go to Thehari which means he advances to round#3
===============================
2014 spriting tournament
what better way is there to kick of the new year than a spriting tournament, so ladies and gentlemen step right up and LETS GET READY TO RUMBLLLLLLLLLLLL.
==========================================
Tournament conditions:
- there will be 12 random participants.
- there will be 3 rounds,
*round 1 is open to all those who wish to participate.
*round 2 is open to those who have participated AND won round 1.
*round 3 is open to those who have participated AND won round 2.
- each round will have a specific theme which me or yinyin will choose.
- your sprite entry must be related to the theme.
- recolored sprites and copy paste sprites will not be accepted.
- standard-size (such as 79x79 or 99x99, nothing over 158x158)
- animations are allowed!
- the sprite can be any "regular" pose (stance, punch, kick, etc.). AND YOU CAN DO special moves that feature overlaying effects (like Davis's Dragon Punch, Julian's explosion, Firen's Burn Run, etc).
==========================================
round#1 table:
the table has been set, the participants were randomized on www.randomresult.com/ to check the details about this draw enter this ticket number on the site: 5540SKMN4
round#2 table and theme descriptions:
current - round#2 table:
DEADLINE FOR ROUND #2 IS: MARCH 22ND 2014 START SPRITING GENTLEMEN!!!
THE JUDGES FOR THIS TOURNAMENT WILL BE:
*1st judge: lauli
*2nd judge: TrickityHouses
*3rd judge: eddie
description for the current themes:
outperform opponents previous entry: You can try to touch up your opponents sprite and improve it or revamp it entirely. The judges will have to consider all four sprites: who did better on improving/outperforming the opponents previous entry.
battle scene: sprite a battle scene with at least 2 characters (Not necessarily animated, of course)
animal shaped robots: sprite a robot in the shape on an animal, google is your best friend here.
entries for round#1:
*mythological creatures:
onikage (WIN) VS mono
--------------
*female elementals:
sonicboom VS YinYin (WIN)
--------------
*super heroes:
siegvar (WIN) VS prince_freeza
--------------
*cosplay:
arcane (WIN) VS hero destroyer
--------------
*lf2 legacy:
marko VS lutichris (WIN)
--------------
*non-humanoids:
the hari (WIN) VS gad
voting casts for round#1:
*Trickityhouses votes for: Mono
1st entry and a very hard fight. both of these are awesome but I'm going with the Pegasus. Its just so clean and elegant. Only thing I can knock it for is the wing size. it should be bigger! Onikage's sprite is pretty awesome too and the colors and details are really strong. I like the cloth details but the body and muscles are kind of saggy looking. Close one though.
*Lauli votes for: Onikage
Close call, both portrayed the shapes very well with shading. Sometimes a little less highlights could've done better (chest and knees on the minotaur, wings on the pegasus). Both captured the "essence" of the creatures well (minotaur looks really brute and buff, pegasus looks a little more delicate and sophisticated). So far they are equal quality-wise, I'm deciding for onikage, because he used colors, while mono stayed mono (haha, pun).
*Eddie votes for: Onikage
2 out of 3 votes go to Onikage which means he advances to round#2
===============================
Match#2: female elementals.
*Trickityhouses votes for: YinYin
The colors and the pose is really nice. It is also something different which is always nice to see. the animation also helps but the eyes and head kinda look strange. sonicboom's theme is a little hard to follow with the colors not really helping the design. I do really like the wings though I just wish they were a different color.
*Lauli votes for: YinYin
Interesting "elementals", because I wouldn't really call light and dark an element. Vote goes to YinYin, because he pronounced the shape (torso or head, for example) of the female better with his way of shading. Also yellow-purple contrast and light-dark contrast makes a nice choice of colors; animation could've been a little more fluid though
2 out of 3 votes go to YinYin which means he advances to round#2
===============================
Match#3: super heroes.
*Trickityhouses votes for: Siegvar
two rouges! these are both really good but I have to go towards siegvar's. the colors are very consistent and the hair is really nice. although i do like the darker brown's in PF's version. It has to be the pose that really wins it here. The legs are arms look very dynamic is powerful. Just like a super hero! good job both of you.
*Lauli votes for: Siegvar
Really close call (again), definitely cool to see the same superhero sprited by different people. Overall the shading on both is really good, really accents the shapes of the body. Prince_Freeza has a nice saturated palette, while Siegvar used a little less saturated colors. Both have about the same stance, however Siegvar's sprite looks a little more aggressive (hair and overall pose), while Prince_Freeza made the pose a little more defensive. I think Siegvar was a little more consistent (rather harsh shading; Prince_Freeza used more soft shading on the body, while it was hard at the face) with the shading, that's why the vote goes to him.
Very difficult to decide.
2 out of 3 votes go to Siegvar which means he advances to round#2
===============================
Match#4: cosplay.
*Trickityhouses votes for: Arecane
I really like the pose in this and the colors are strong . I kinda wish it was a different outfit as there is so much more potential. Hero destroyer's vegeta cosplay is ok but the muscles and the hair look chunky and flat. Kinda wish you went in a different direction instead of just going DBZ as this too had potential.
*Lauli votes for: Arecane
Both were very creative of coming up with a cosplay. Liked the idea of Deep cosplaying as Vegeta, because they both have somewhat the same hair. At the same time I liked the idea of Jan sort of staying in "her world" and dressing up as Bandit. I liked Arcane's sprite better though. The shading is cleaner and the shapes are more pronounced and obvious, whereas hero destroyer could still work a little on the way how and where he puts the light and the dark parts (you don't really know what's going on at the arms, and there is some odd line of shadow at the upside of his boots).
2 out of 3 votes go to Arcane which means he advances to round#2
===============================
Match#5: LF2 legacy.
*Trickityhouses votes for: Lutichris
I really like how close and sharp this sprite turned out. the pose is a bit simple but the definition and shading is very strong. marko's posing is nice but it looks a bit wobbly. his clothing design is also a bit off.
*Lauli votes for: Lutichris
Well, another close call again. Both were creative again with portraying their way of "lf2 legacy". Firzen got a superhero-makeover (I really like the F on his chest) and Julian got darker, he's even wearing John's necklace. Both sprites have very sharp shadows, they look almost pixelated, not in a bad way though. Form and shape is looking good on both. I'm voting for Lutichris, because he used a little more exciting colors (subtle yellow-purple contrast as well as a dark-light contrast).
2 out of 3 votes go to Lutichris which means he advances to round#2
===============================
Match#6: non-humanoid.
*Trickityhouses votes for: Thehari
close one here both are very good but I like the little details and the color in the hari's. I almost wish there was more arms and that it was a little cleaner. Gad's animation is very nice and the detail on the head/eye is great but the rest is a bit unbalanced looking.
*Lauli votes for: Gad
Would you look at that, another close call! Oh my, this tournament is full of them. It was a little different to compare the two now though, because Gad's creature is a physical being and The Hari's sprite is a somewhat abstract energy entity. Gad's sprite has clear and sharp shading and portrayal of form and shape; but it's a little difficult to talk about form and shape looking at The Hari's sprite, because it's not something tangible (?). Still, the way the skull and the hands around it are looking really dynamic and abstract, without being all too messy. So in the end it comes down to the animation, that's why my vote goes to Gad.
*Eddie votes for: Thehari
2 out of 3 votes go to Lutichris which means he advances to round#2
===============================
entries for round#2:
Onikage >> VS >> YinYin
outperform opponents previous entry: You can try to touch up your opponents sprite and improve it or revamp it entirely. The judges will have to consider all four sprites: who did better on improving/outperforming the opponents previous entry.
-------------------------
Siegvar VS Arcane
battle scene: sprite a battle scene with at least 2 characters (Not necessarily animated, of course)
-------------------------
Lutichris VS Thehari
animal shaped robots: sprite a robot in the shape on an animal, google is your best friend here.
-------------------------
JUDGES HAVE TILL MARCH 30TH TO FINISH VOTING, GOOD LUCK EVERYONE!!
voting casts for round#2:
Match#1: outperform opponents previous entry.
*Trickityhouses votes for: YinYin
Hmm these sprite are sadly not as good as I hoped they would be. I like onkinage's version of the eyes but so much more could have been done. Why not add something like armor or more dark fire while keeping that interesting pose. The sprite work is a tad muddy around the face area too. Yinyin's is nice but I still feel like the original is more badass. The animation is neat but its a simple breathing animation so it doesn't do much for me. The sprite does look really clean and sharp and can easily fit into a little fighter game so i like that about it. The face is also pretty good and so are the muscles. I do wish he kept the cape and maybe added a different giant weapon and more interesting pose though.
*Lauli votes for: YinYin
Interesting theme; I would say YinYin wins this one. Both obviously have no problems with protraying shapes and forms, nor with lights and colors. Also, the "essence" of both sprites is captured well (intangible shadow element; as well as the beastly nature of the minotaur). So in that way the sprites are equal, quality wise.
What I somewhat dislike about both sprites is that they both have a little too much messy pixels (eyes of the shadow elemental and around the horns and arms of the minotaur).
What makes YinYin stand out, is that he added an animation to the sprite. I feel like Onikage could've done that too.
*Eddie votes for: YinYin
3 out of 3 votes go to YinYin which means he advances to round#3
===============================
Match#2: battle scene.
*Trickityhouses votes for: Siegvar
This is a close one. I really like both sets of sprites and both are very different.
I really like arcane's creativity here. I think its brave to do such a large sprite and seems quite difficult. The monster looks really great And I like the design on the human character. I just wish the character was also had a more interesting pose. One thing about the two is that they don't seem to carry a consistent style between the two. the monster's sprite is so but but the actual pixels look more like a painted surface versus the sharp clean look on the character. Siegvar's sprites are so clean and such top notch stuff. They are interacting with each other very well and look like they are in a battle. The only thing I can knock it for is reusing an older character that i've seen before. would loved to have seen an original guy.
*Lauli votes for: Siegvar
Again, nice control over shape, form, light and color for both sprites. Siegvars clean and crisp shading is always good and Arcane did a really good job of adding a gritty and rough textured feeling to the creature, which I think is a little rare in most of the sprites.
Siegvar however stands out because of his composition. The energy trails resemble somewhat a Yin Yang symbol, which corresponds well with the whole fire vs. ice thing (even the faces, the pose of the figures and many other details are also hints towards the theme).
*Eddie votes for: Siegvar
3 out of 3 votes go to Siegvar which means he advances to round#3
===============================
Match#3: animal shaped robots.
*Trickityhouses votes for: Lutichris
Robot bird battle! I like both very much. They are so different from the other 2 battles. This one is hard to decide as they are both very similar. However I have to go with Lutichris' owl. Since they are so similar is design and concept Lutichris' clean design and sharp look of the sprite wins for me. The face of the owl is pretty strong aswell. I do wish it was spreating his wings though. I also noticed the "empty" pixels in th Thehari's bird which I gotta deduct points for. other then that they are booth really interesting.
*Lauli votes for: Thehari
I like how both (accidentally?) made a bird with a somewhat messy construction (cogwheels showing, nuts and bolts all over the place, etc.). If I were to sprite an animal shaped robot, I'd more think of high-end Sci-Fi with clean metal and electronics and whatnot. Ian made an interesting choice of colors, while TheHari stayed a little more real.
If someone's interested; Lutichris showed me what he intended for his animation. He wanted the owl to do a 360° spin with its head. Here's the sketch he sent me: i57.tinypic.com/2ynnr08.gif
What really sets TheHari's sprite apart from Lutichris however, is that I think Lutichris went a little too far with the "pixelation", while TheHari stayed a little smoother.
*Eddie votes for: Thehari
2 out of 3 votes go to Thehari which means he advances to round#3
===============================